Tag: mysqldatabase. I am working on a football soccer application, and in this application i have a database for players let's assume it's going to be very big. The application is structured to be per country e. My question is: What is the best way to structure the database? I am thinking of 2 possibilities:. Develop everything in a big database with all the players in the world there but that might be slowing down the system after a number of entries because i am storing their entire history and some other stuff, which will make the database because reasonably large at some point I guess.
Make a different database for every country, but that brings the issue of syncing everything maybe in another general table? One database, as it grows, you can optimize it. I have worked with a database with over 4 billion records in one table, and while I had to be careful to optimize my sql, it was not a big deal. Probably best in the end that I was forced to write good sql.
Cron sounds good. In the New PHP code snippet, you are still vulnerable to injections. You are using a prepared statement in the insert part, but you are not actually using the preparations strengths correctly. When creating a prepared statement, you create a query in which you add placeholders instead of the raw So it means, literally you are inserting nothing into the database.
This could be done using user defined variable which is faster as already mentioned in the previous answer. This needs creating incremental variable for each group depending on some ordering. And from the given data set its user and date.
It only takes a minute to sign up. I am planning on creating a database to track teams and players in a soccer league. The stats I wish to track are as follows As well as overall standings and fixtures and results. I have created an ER diagram and I think I have all the required tables but have some m:n relationships which I know shouldn't exist so am hoping my relationships are correct. Update updated er diagram. I may or may not include the second tire of this league otherwise I don't think I actually need the league table.
Do a Google of " open source soccer league software " and you will find a plethora of offerings already on the "market". My advice to you is to download a few of these, play with them use last year's results. See which ones come closest to what you want to do.
Best MySQL database structure for a web based football application
Then take a look at their database schemas and code if it's written in something you can read and adopt and adapt the bits that suit you and leave the rest. Unless you're planning to do this as a hobby project and even thenbut if you want to get up and running quickly, this is probably a good strategy. Sign up to join this community. The best answers are voted up and rise to the top. Home Questions Tags Users Unanswered.
Download the (old) pro-football-reference.com Database
Soccer league ER diagram implementing a many to many relationship Ask Question. Asked 5 years, 2 months ago. Active 5 years, 2 months ago. Viewed 16k times. I have created an ER diagram and I think I have all the required tables but have some m:n relationships which I know shouldn't exist so am hoping my relationships are correct Update updated er diagram I may or may not include the second tire of this league otherwise I don't think I actually need the league table.
Am I anywhere near the right track? Any help would be appreciated. Lonergan Lonergan 1 1 gold badge 1 1 silver badge 6 6 bronze badges. Those are just a fact of life! Nothing wrong with that! Where did you "learn" that??? Yes, it's called a joining table - perfect for implementing m:n. Each flight will have many crew and each crew member will fly many flights. Active Oldest Votes.
Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password.I made a scraping script to extract data from www. The database contains over major stadiums from countries in the world, most stadiums contained are from Poland, of them, because owner of website is polish. The database contains existing stadiums as well as historical stadiums, under construction stadiums or designed stadiums future projectsincluding details like country, city, address, stadium name, capacity, clubs, inauguration year, construction year, renovations year, construction cost, designer, etc.
Football was one of my hobbies in early childhood. Since to I was watching many football matches with my dad, making in Word and Excel databases and analysis about matches. In my parents throw away my collection of football magazines, putting an END to this hobby. Even if this did not happened, I would have abandoned the hobby of analysis in when I connected to internet, due to much more detailed content existing on Wikipedia.
Today I may find more pleasure in making data analysis in Excel about matches than watching World Cup matches themselves. Just tell me what data do YOU require to be in database? I occasionally play football outside with my friends. Your email address will not be published.
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If you have any suggestion how to make this table better, please contact me. Screen resolution statistics. Is possible and legal to obtain a mobile phone numbers database?
Leave a Reply Cancel reply Your email address will not be published.With this free data, explore plenty of goals, fixtures, players, trends and more. Here are the breakdowns of each CSV type and what's included in them. Stats and Results for all future and historical matches in the league with pre-match form.
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Weekend's Matches. Player Stats. Team Search. Football Tips. Profitable Betting Systems. The Academy. Japan Site. View All Leagues. Champions League. Premier League. Team Stats. Corner Stats. Download Data to CSV. Football Predictions.SQL Tutorial - Full Database Course for Beginners
Betting Systems. Product Updates. Singapore - Current Season League S. Vietnam - Current Season League V. Only certain leagues have them. If available. Average by the 2 teams involved. Calculated Pre-Match.Tag: mysqldatabase. I am working on a football soccer application, and in this application i have a database for players let's assume it's going to be very big.
The application is structured to be per country e. My question is: What is the best way to structure the database?
I am thinking of 2 possibilities:. Develop everything in a big database with all the players in the world there but that might be slowing down the system after a number of entries because i am storing their entire history and some other stuff, which will make the database because reasonably large at some point I guess.
Make a different database for every country, but that brings the issue of syncing everything maybe in another general table? One database, as it grows, you can optimize it. I have worked with a database with over 4 billion records in one table, and while I had to be careful to optimize my sql, it was not a big deal. Probably best in the end that I was forced to write good sql. Then you can simply use The explode function is being used correctly, so your problem is further up.
The answer is no, tables won't be locked, database won't be down. But, if your database is large and it takes long time to backup it, you can sometimes expect performance degradation slow SQL queries from your application. If you don't want that Gordon Linoff solution is what you are looking for You cannot bind column and table names, only data.
In an object oriented language, would you make a class for every user? Or would you have an instance of a class for each user? Having one table per user is a really bad design. You can't search messages based on any field that isn't the username. With your currentToggle navigation. NFL Football. Standings Scores. Jameis Winston J. Winston 5, Dak Prescott D.
Prescott 4, Jared Goff J. Goff 4, Philip Rivers P. Rivers 4, NFL Passing Stats. Derrick Henry D. Henry 1, Nick Chubb N. Chubb 1, Christian McCaffrey C. McCaffrey 1, Ezekiel Elliott E.Ticalc
Elliott 1, NFL Rushing Stats. Michael Thomas M. Thomas Christian McCaffrey C. McCaffrey Keenan Allen K. Allen DeAndre Hopkins D. Hopkins NFL Receiving Stats. Brees 77, Tom Brady T. Brady 74, Peyton Manning P. Manning 71, Brett Favre B. Favre 71, Dan Marino D.
Marino 61, Career Passing Leaders. Fitzgerald Jimmy Graham J.Your web browser appears to be outdated.
The Football API with Fast and Reliable Data
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If any of the information provided below is unclear, or if you have a specific question, please contact support. Go to our developer portal for a full list of operations including deprecated, legacy and test endpoints.
Data Dictionary. Free Bye. This table is used in the following endpoints:. NFL v3 Scores. Inactive indicates that this player is a free agent.Urutan batin kluang simpang renggam
Active indicates that this player is on his team's active roster. This number is incremented every year, in the Spring, when we load the rookies following the NFL Draft. Newton, A. This value is null when this player is unemployed. If this player was an Undrafted Free Agent, then it's the team who first signed him as a rookie. This value is True if the player was drafted. HeightFeet integer 32 Yes No Yes The feet component of a player's height if player is 6'3", then this value would be 6 HeightInches integer 32 Yes No Yes The inches component of a player's height if player is 6'3", then this value would be 3 UpcomingOpponentRank integer 32 Yes Yes Yes The player's upcoming opponent's rank in fantasy points allowed.
UpcomingOpponentPositionRank integer 32 Yes Yes Yes The player's upcoming opponent's rank in fantasy points allowed to his fantasy position.Polynomial automorphisms and jacobian conjecture
This is used for daily fantasy sports salary cap contests. Salaries represent those published by DraftKings. When DraftKings doesn't publish a salary for a given game, the most recent DraftKings salary is used. InjuryNotes string Yes Yes Yes Brief description of the player's injury and expected availability.Best fpv video transmitter
This value is updated in the hours leading up to game start time, as teams announce their inactive players.
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